PLP is researching the next generation of technologies that allow us to visualise and experience our buildings. PLP Senior Associate Partner and Head of Visualisation Richard Woolsgrove recently spoke to The Economist about PLP’s work with virtual reality software and game engines. The article discusses the spread of video game technologies outside of that industry, moving into film, television, and architecture. Rather than traditional static images and pre-determined animations, game engines create opportunities for real-time immersive and interactive visualisations that offer a more direct and visceral encounter with our architectural ideas.
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